Issue on wrapped model's nail

Hi,

I wrapped a base mesh onto a low poly character.
I’m getting the issue seen on the attached file.
It’s located on the wrapped model’s nail.
I tried many things (reference points, brush node) to get rid of it but without success…
Would you have any idea?

Thank you!

Hi,

I think this can be easily fixed with the Brush node (clone brush). You can also select the edge of the nail and the surrounding area as free polygons.

I’ll try again. Thanks.

If it’s possible, you can send me the base mesh and the wrapped model, I’ll try to find a solution. In my experience, one touch of Copy brush should fix it